Category Archives: Games

My GW Monk “everyday” build

This is what I have found that works for me, for my casual PvE gaming sessions with friends.  I do have to focus when playing, but combined with my hero Tahlkora* I don’t have to do too much.  I have 12 in Healing Prayers,   13 in Divine Favor, 11 in Protection Prayers, and 8 in Smiting Prayers.  Nothing in my Secondary Attributes. 

Weapons: I usually use an Insightful Staff of Healing: +14 energy, 11 – 22 Fire damage, Halves Cast Time of Healing Prayers 20% Chance, Halves Recharge of Spells 20% Chance, +25 Health.  I also have The Yakslapper, Kepkhet’s Refuge, and Riseh’s Wand paired with Healing Ankh: +12 Energy, Halves Cast Time of Healing Prayers 20% Chance, Halves Recharge of Healing Prayers 20% Chance. 

The skills I default (Yes, I do load different skills when they are needed.) load are:

Heal Party – +78 Health (plus Divine favor bonus, ups it to over 100)

Healing Breeze –  +8 Health Regeneration for 15 seconds (plus Divine favor bonus)

Healing Seed – For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gains 25 health. (Plus Divine favor bonus)

Mend Condition – Remove one Condition from target other ally. If a Condition is removed, that ally is healed for 53 Health.

Convert Hexes – Remove all hexes from target other ally. For 17 seconds, that ally gains +10 armor for each Necromancer hex that was removed.

Shield of Regeneration – For 11 seconds, target ally gains 8 Health Regeneration and 40 armor.

Resurrection Chant –  Resurrect target party member with up to your current health and 29% Energy.  This spell has half the normal range.  

Resurrection Signet

Tahlkora has: Heaven’s Delight, Aegis, Protective Spirit, Shield of Regeneration, Mend Condition, Remove Hex, Healing Breeze, Resurrection Chant.  She has The Wayward Wand (Protection Prayers) paired with Divine Symbol: +12 Energy, +5 Armor when over 50% health.

I’ll put up a screenshot of my Attributes Menu, which also shows my skill bar, and give details/names as to the skills that are loaded.  I’ll also put up a screenshot showing how I have set up Tahlkora to complement my build.   I’m bragging and putting the Dragon’s Throat screenshot up in this entry.  I am also putting in some screenshots taken during the Ring of Fire mission that I think are HILARIOUS!  (Because I can walk my Monk out into lava, and it won’t kill her, and she’s in tattoos, a coconut bra, and a loincloth, with a cape.)  I wasn’t worried a bit at my health dropping, because my Shield of Regeneration negated the burning.  Lastly, I will put in an image of my monk at level 13 in action, en route to do some quest or another.  (To show what I used before I got my nice elite skills. I need more, but I have a decent amount for how little I play.  I have 19/120 Canthan Elite skills, 13/141 Elonian Elite Skills, and 31/90 Tyrian Elite Skills.)  My Monk is Ascended and defeated the Lich King, Weh no Su and defeated Shiro. I’ve not gone very far into the Elonian storyline with my Monk, because I want to Master the Canthan missions before moving on.  (Either I’m not feeling up to playing lately, or my friends aren’t.  They are the only ones I will group with, I *HATE* PUGS! See definition one if you do not know what it means.)

*Note: When my friends and I did Vizunah Square as Tyrians, I didn’t have a Hero.  I was the sole healer for my group, and when the two groups met up I ended up keeping Master Togo alive also because the other group’s healer quit healing him.  I kept 10 characters alive through that mission!

My GW Monk Attributes:

my-gw-monk-attributes.jpg

My GW Monk’s Tahlkora Attributes:

my-gw-monks-tahlkora-attributes.jpg

Dragon’s Throat Number 3 slot July 30, 2006!

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Ah, Lava Bath!  (That is Heal Other on my skill bar, for the record.) 

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It BURNS!

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Out Questing at level 13.

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ETA: Here are some images of my Monk in “dress” armor, Droknar’s Forge Sacred Armor dyed minty green, I think it was green plus silver dye before they changed the dye system, and took out dye remover.  (Which is runed, and infused just like my Monk’s tattoos are, for the record.)  I put it on when not doing missions or quests.  (Like when doing Holiday games/events.)  Yes, she still has tattoos on her feet.  I didn’t like the look of the sandals on the set, and I think it makes sense to leave tattoos peeking out.  Plus, the foot tattoo stats are better than the sandal stats (at the time I bought my Drok’s Forge armor sets) from the Sacred set, IMO.  Also, those are Droknar’s Forge Woven Handwraps, they are not part of the Sacred Set.  I love their look. 

my-gw-monk-in-her-dress-armor.jpg

Dress armor dance:

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Dress armor dance 2:

my-gw-monk-dress-armor-dance-2.jpg

(Yeah, didn’t hit shift while taking this SS, but getting that pose again is unlikely.)

ETA:  This is a screenshot showing friends having fun.  I get teased, but they love me.  I do get to have fun sometimes, like Lava Baths.  They’ll (the friends I play GW and other MMORPGs with) move around and pose pretty for me so I can take more screenshots for my “photo album” too. 

i-never-get-to-have-fun.jpg

UPDATE!

Here are my monk’s updated skills, now that I know they don’t level out past a certain point. The two points in Smiting Prayers are either from my weapon or head tattoo.  Earlier I was running a smite build.  In any case, they are not points I have spent. 

my-gw-monk-attributes-new.jpg

Ok, I’ll have mercy on the poor frantic searchers. TURQUOISE ROOM ESCAPE ALTERNATE LINKS!!!

I see that several people today have come to my blog searching for an alternate link to a game called Escape Turquoise Room.  Well, ok, here you go.  Here are two links to the game.  (Note, I tried both of these, and the links were good at the time I posted this.  I’ll check back from time to time to be sure the links stay good.)  This one is a blog entry that has a walkthrough in the comments.  (Or, probably does, there often are hints and walkthroughs on the comments to the game entries this blog has.  I didn’t peek, I want to try to solve it myself.)  This one is a direct link to the game.  I haven’t played it, yet.  (So, at some point I’ll edit this to give my review, when I get the fancy to play the game.  For now, I want to play 9Dragons.)  But, here are the links for ya.  Happy Day? 

ETA: Ok, I’ve played it.  First of all, take the note about the tape and WD40 seriously.  Read books and notes, and posters on walls for clues.  Examine everything, but put things back until you need the them.  Consider, that if something is moving and keeping you from taking something you suspect you need that “it shouldn’t be moving” and tape it.  (Keep clicking until you succeed.)  Consider also, that running water isn’t the only way to clean things, for example, we steam clean carpets don’t we?  Why not other things then?  Wrenches are multi-purpose tools, don’t be afraid to use one to get what you want, even if it means breaking things.  Lastly, this end game graphic should clue you in about something you might not have considered using (after a protective coating) to touch the door with, other than gloves, and protective footwear.  (Which you also need.)    

Escaped Turquoise Room!

Decon and Factory Balls

These two games were part of Jay is GamesCasual Gameplay Design Competition 4

Some people think Decon is exactly like Boomshine.  I say it isn’t.  With Boomshine, you have to wait, and find the best spot to cause a long lasting chain reaction in order to clear the level.  With Decon, you must consider how the various obstacles affect ball movement overall, and be able to sense the patterns in pathing to best predict the spot to set off your charge.  There are inhibitors, repulsors, detainers, teleporters, and wormholes which alter the movement of the isotopes.  The later levels can be pretty difficult, and if you fail to neutralize the required number of isotopes, the level resets and randomizes.  (Each time you have to replay a level you get a different “map”.) 

Factory balls is a puzzle game, in which you must make certain balls to specification using paint and other items.  It’s really cute, some might say it is simple, but some of the puzzles in later levels require careful thought before you use a ball to attempt to make the required item.  You have a limited number of balls, there are enough that you can make some mistakes, but not too many.   

Here is a screenshot proving I won Decon.  I took it while the CGDC was still going on.  I’m still grumpy that Decon didn’t make it to the finals.  Hmph!

Won Decon

Max Mesiria RPG Chapters One and Two

 Max Mesiria RPG Chapter One   Alternate link

Max Mesiria RPG Chapter Two   Alternate link

This is charming game, an old time RPG type by Snailsanimation.  Chapter one can be a bit of a pain because you cannot save.  (You can however rest at times inbetween killing sprees to level up.)  Still I beat it, so can you.  Have patience and take every quest offered you.  With some experimentation you will find the best times to use your special skills, though conserving mana for later is often a good idea.  Do level grind also.  With the first chapter it will automatically advance you.  Still, there is a strategy in learning when to use your various skills, and when to hold back.  Explore every map fully, there are treasure chests to be found.  

You can save in the second chapter, the glowing blue spirals are save/heal points.  Check every barrel, (even ones with water in them) vase, or place that looks like loot could be hidden, even in people’s houses.  Do take the time to level up.  Buy armor upgrades, and healing items when you can.  It is wise explore each map fully.  Take every quest given to you, and be nice to people.    Sometimes you have to “unlock” via certain events an item you need before you can find it, also.  Talk to everyone you meet.  The cookie for my saved game is long ago deleted, so I will have to play through the game a bit more to recall what strategies I used.  I will update below later.   If you are really stuck, you can find hints and spoilers in the comments here, here, or here.  Please note, check these places in my entry first, (over ones suggested in comments) they are  quite helpful, I found.  I recommend them, over other places, in fact. The commentors answered the question I had about finding a key, quite nicely.  

I will update this if/when any future chapters are released.

Something Amiss

This is a flash game created to help capture interest for a book.  So far, there are 2 “chapters” of the game released, with the second being longer than the first.  They are escape the room type games, which I love.  The plot so far is interesting, it has definitely hooked me.  I want to know what is going on with the heroine! 

Chapter OneSpoilered Walkthroughs

Chapter TwoSpoilered Walkthroughs  Warning!  You need to have the password given to you at the end of chapter one in order to play chapter two, so write it down. 

Author’s Blog.

ETA: Chapter Three is in the works, and close to being done.  The author has a new job though, so he’s having to work on Chapter 3 during his spare time. 

Beethoven’s Hair

Here is a neat flashgame I found on Jay is Games a little while back, Beethoven’s Hair.  It’s really neat, but it takes a  little patience at some of the stop overs since if you don’t work to keep your cursor from wandering off you’ll miss some of the dialog.  It’s a romantically semi-historical look at Beethoven, and his works.    The ending drifts off into fanciful romance, but the rest is accurate as far as I know.  Here is the main site, giving more facts on Beethoven’s life and works.  

Note: I put the Art tag on this entry because the game uses famous paintings in it, as does the site that hosts the game.  Go see for yourself.  Also, the graphics work in it are quite nice, artistically done.  It is interesting to see how Beethoven was portrayed in paintings throughout his life. 

Another insidiously addictive game

Here is a game someone on a message board pointed out. It *seems* easy enough at first. Just click to cause a chain reaction at the right time to “pop” the required number of dots, or more if you can. Boy, the final level though… 51/55 50/55 52/55 54/55… (You need 55 out of 60 for level 12) ARGH! I did finally beat it. One of the most frustrating things for me, was how the dots would randomly slow down, or speed up. You can’t accurately predict when they will do this, and it is *usually* when you don’t want it. That, and it’s also somewhat random when the dot’s ripple will deflate. The music and sound go very well together, and the game does hook you in. And just let me say “OMG, the colors are neat!” too. Let me also add, that until someone I know gets a score like the top scores displayed, I’ll continue to believe that at least half the top scorers are hackers. I just got 260 for a score, which isn’t my best, but it isn’t too bad either. Boomshine