I see that several people today have come to my blog searching for an alternate link to a game called Escape Turquoise Room. Well, ok, here you go. Here are two links to the game. (Note, I tried both of these, and the links were good at the time I posted this. I’ll check back from time to time to be sure the links stay good.) This one is a blog entry that has a walkthrough in the comments. (Or, probably does, there often are hints and walkthroughs on the comments to the game entries this blog has. I didn’t peek, I want to try to solve it myself.) This one is a direct link to the game. I haven’t played it, yet. (So, at some point I’ll edit this to give my review, when I get the fancy to play the game. For now, I want to play 9Dragons.) But, here are the links for ya. Happy Day?
ETA: Ok, I’ve played it. First of all, take the note about the tape and WD40 seriously. Read books and notes, and posters on walls for clues. Examine everything, but put things back until you need the them. Consider, that if something is moving and keeping you from taking something you suspect you need that “it shouldn’t be moving” and tape it. (Keep clicking until you succeed.) Consider also, that running water isn’t the only way to clean things, for example, we steam clean carpets don’t we? Why not other things then? Wrenches are multi-purpose tools, don’t be afraid to use one to get what you want, even if it means breaking things. Lastly, this end game graphic should clue you in about something you might not have considered using (after a protective coating) to touch the door with, other than gloves, and protective footwear. (Which you also need.)
These two games were part of Jay is Games‘ Casual Gameplay Design Competition 4.
Some people think Decon is exactly like Boomshine. I say it isn’t. With Boomshine, you have to wait, and find the best spot to cause a long lasting chain reaction in order to clear the level. With Decon, you must consider how the various obstacles affect ball movement overall, and be able to sense the patterns in pathing to best predict the spot to set off your charge. There are inhibitors, repulsors, detainers, teleporters, and wormholes which alter the movement of the isotopes. The later levels can be pretty difficult, and if you fail to neutralize the required number of isotopes, the level resets and randomizes. (Each time you have to replay a level you get a different “map”.)
Factory balls is a puzzle game, in which you must make certain balls to specification using paint and other items. It’s really cute, some might say it is simple, but some of the puzzles in later levels require careful thought before you use a ball to attempt to make the required item. You have a limited number of balls, there are enough that you can make some mistakes, but not too many.
Here is a screenshot proving I won Decon. I took it while the CGDC was still going on. I’m still grumpy that Decon didn’t make it to the finals. Hmph!
This is a flash game created to help capture interest for a book. So far, there are 2 “chapters” of the game released, with the second being longer than the first. They are escape the room type games, which I love. The plot so far is interesting, it has definitely hooked me. I want to know what is going on with the heroine!
Chapter One – Spoilered Walkthroughs
Chapter Two – Spoilered Walkthroughs Warning! You need to have the password given to you at the end of chapter one in order to play chapter two, so write it down.
ETA: Chapter Three is in the works, and close to being done. The author has a new job though, so he’s having to work on Chapter 3 during his spare time.
I just remembered another flash game I had fun with some time ago, The Dead Case. ETA: Alternate link here. It’s pretty self explanatory really. You must solve the mystery of your own death, while helping other lost, hapless souls along the way to win their cooperation. There is a FAQ for the game if you are really stuck. (ETA: look in the game itself, those hints are more than sufficient) Enjoy!
Another very simple, but neat game is The Phone. I like it. You have to find the next number to dial in order to progress to the next page, it’s hidden within the interactive page. Answer the phone to begin.
I’ve been considering posting about these games for some time, by Fasco-cs games and Takagism. They have gotten better as they progress, in my opinion. In order they are The Crimson Room, this one has a bit of a pixel hunt, but it’s still a good game. The Viridian Room is better, and a bit wistful I think. The Blue Chamber is neat, and The White Chamber is too. How quickly can you escape? If you are really stuck, check the gamershood forums, or the Escape the Room Blog’s entries on the games for walkthroughs/hints.
Griswold the Goblin! This is a cute game, and fun to play. I had a lot of fun with it. You do have to do things in a certain order though. Here is a gamershood topic on this game, if you are stuck and only want a nudge or two. The comments found here have at least one spoilered walkthrough.